Resident Unhealthy 3 Remake PC Performance Analysis

Resident Unhealthy 3 Remake is the most contemporary RE game from Capcom that has been honest no longer too long in the past released. Powered by the RE Engine and supporting every DX11 and DX12, it’s time now to benchmark this game and stamp how it performs on the PC platform.

For this PC Performance Analysis, we aged an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, AMD’s Radeon RX580 and RX Vega 64, NVIDIA’s RTX 2080Ti, GTX980Ti and GTX690. We also aged Windows 10 64-bit, the GeForce driver 445.75 and the Radeon Instrument Adrenalin 2020 Edition 20.4.1 drivers. NVIDIA has no longer added any SLI profile for this game, which manner that our GTX690 carried out similarly to a single GTX680.

Resident Unhealthy 3 Remake comes with a entire bunch PC graphics settings to tweak. PC avid gamers can regulate the everyday of Anti-Aliasing, Textures, Texture Filtering, Mesh, Shadows, Particles, Ambient Occlusion and Volumetric Lights. There are also alternatives for Show camouflage Allege Reflections, Subsurface Scattering, Lens Flares, Bloom and Depth of Subject. Fortunately, Capcom has also added an plan to enable or disable Chromatic Aberration. There shall be wait on for AMD’s FidelityFX technique.

In tell to learn the manner the game scales on a number of CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. And, as we’ve already acknowledged, Resident Unhealthy 3 Remake helps every DirectX 11 and DirectX 12. Now right here is one thing in fact consuming right here. Resident Unhealthy 3 Remake depends intently on the alternative of readily out there CPU threads. When the utilization of larger than six CPU cores/threads, the game runs better in DX12. With less CPU threads, the game runs faster in DX11. For instance, after we tried the game on our simulated dual-core system (with Hyper Threading enabled), we skilled predominant stuttering factors in DX12. When we switched to DX11, many of the stutters were gone and we were ready to elope the game. Subsequently, guarantee to enable Hyper Threading for this title in case your CPU helps it.

For what it’s price, every our Intel i7 4930K and our Intel i9 9900K were ready to elope the game in DX12. Let’s no longer neglect that the i7 4930K has twelve threads. Moreover, and even at 1080p, there weren’t any performance differences between these two setups.

On a high-cease PC system, DX11 can noticeably decrease performance. Below probabilities are you’ll perchance perchance well get some comparability screenshots between DX11 and DX12. As that you just can also stamp, our RTX2080Ti used to be underused in DX11. Our bet is that this behavior is generally as a result of a blueprint name/video memory overhead.

At this level, we must show camouflage that the game does no longer come with any built-in benchmark. As such, we’ve contacted our very possess benchmark throughout one of the dear game’s most tense scenes. This scene is when Jill and Brad Vickers stumble upon a swarm of zombies. Thus, have in thoughts our benchmark as a stress test/worst case scenario benchmark.

In our stress test, our AMD Radeon RX580 used to be simply unable to originate a fragile gaming expertise at 1080p and on Max settings. This explicit GPU pushed at least 50fps and an moderate of 53fps. Again, this shall be a worst case scenario, which manner that there are other areas that elope vastly faster than it.

At 2560×1440 and Max settings, the most helpful GPU that used to be ready to present a fixed 60fps expertise used to be the RTX2080Ti. The AMD Radeon RX Vega 64 got right here cease to it, though there had been frequent drops to 55fps. In 4K, there wasn’t any GPU that might perchance well elope our stress test with fixed 60fps. Quiet, the RTX2080Ti used to be ready to present a fragile gaming expertise at 3328×1872.

Graphics wise, Resident Unhealthy 3 Remake appears to be like sizable and no doubt justifies its GPU requirements. Truth learn, there are some graphical similarities with Resident Unhealthy 2 Remake. No matter these similarities, though, Resident Unhealthy 3 Remake appears to be like better. All of its characters are extremely detailed, and there are some reasonably huge explosions. The volumetric lights results are also sizable, and there might be a mod that might perchance unlock the 30fps animations of a long way away zombies. Various the textures are also of high-quality. Our handiest gripe with the game’s visuals are its “pixel-y/noisy” reflections. Sadly, Capcom has no longer improved them and so they explore as noisy as these in Resident Unhealthy 2 Remake.

All in all, and thanks to every DX11 and DX12, Resident Unhealthy 3 Remake runs sizable on the PC platform. Homeowners of CPUs with lower than six threads might perchance well must utilize the DX11 API. On the other hand, homeowners of CPUs with bigger than six threads can use the DX12 API. From what we’ve seen, Volumetric Lights can have a large performance hit, so guarantee to decrease it in the occasion you stumble upon performance factors. And, for the most part, an AMD Radeon RX580 is enough for gaming at 1080p/Max settings. We also did no longer expertise any mouse smoothing or acceleration factors.

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